Bilby’s been bugging me to make a new post about the stuff I’ve been doing, I’ll keep if brief.
- I made a plugin to make the server reboot every six hours with a stupid little derma UI thing to show a timer. This is important to stop lag setting in because of the limits on floating-point precision (no way to fix that on our end, so this is the best we can do; look at “CurTime()” on the GMod Wiki for more info).
- I fixed FastDL so that the timer can have a Girugamesh guy on it.
- I made a plugin to collect time metrics on gamemodes, maps and users (first, last and total time played).
Bilby’s in the middle of using these metrics to make a fun server statistics page on the site here, and it’ll be useful for a lot more stuff in the future, so look forward to that.
I made that post bragging about all the stuff we’re doing a little while ago, which was probably a mistake, but we’re still doing it all, I’m just not the one-man-army I think I am sometimes, and real life gets in the way too (like staying with family in the middle of nowhere with no computer for two weeks).
In terms of progress, however, I can say that all of our servers are more-or-less working now, which is great, and Hub is still coming, I’m working on the points and inventory plugin right now.
P.S. And don’t worry about the metrics thing, Papa Darude is still committed to avoiding NSA-style data retention, this is harmless “time spent everywhere” data that lets us do fun stuff like show leaderboards and analyze map and gamemode popularity to give us a better idea of what we should be working on; we don’t want to spy on you guys, just make cool stuff.